A downloadable asset pack

Buy Now$1.11 USD or more

Included Content

The slash effect is generated along the weapon’s movement path. Old trail segments gradually fade away, while flames and embers have independent fade-out endings. The blade trail, flames, and embers can be individually enabled, disabled, and customized. Includes a real-time parameter demo and a minimal integration scene.

  • Godot 3D weapon-following component, editable shaders, and parameter presets.
  • Simple weapon demo with adjustable flame spread range, blade color, ember lifetime, and preset saving support.
  • Minimal scene without dependency on demo characters, including two weapon markers and start/end trigger examples.
  • Three-layer transparent animation sequence, each layer containing 72 PNG frames at 1024×1024 resolution.
  • Single-frame 128/256 pixel sprite sheets with JSON frame data.
  • Neutral GLB mesh template, editable Blender source files, documentation in both Chinese and English, and license.

Usage Scope

This package contains a single-direction horizontal flaming slash effect.

The Godot component generates a 3D trail based on actual weapon markers. The included general PNG animations are fixed-view visual effects.

The package has been tested on:

  • Windows
  • Godot 4.7.2
  • Compatibility Renderer

No native Unity or Unreal weapon-trail components are included. Mobile performance and large-scale simultaneous playback have not been tested.

Purchase

Buy Now$1.11 USD or more

In order to download this asset pack you must purchase it at or above the minimum price of $1.11 USD. You will get access to the following files:

EmberCrescent_Customer_v2_1.zip 44 MB

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